About Corona Renderer 1.6. Thelatest update to the Corona Renderer once again brings many newfeatures to this CPU-based un(biased) photorealistic renderer. Thefocus is on speed in rendering & workflow, with overhauledDistributed Rendering, improvements to IR, the Corona Image Editorfor working with your images outside of any 3D application, bakeLightMix settings into the scene, 3ds Max 2018 support, andmore.
features in Corona Renderer:
– Distributed Rendering Overhaul
Distributed Rendering overhaul – Makes it easier than ever toleverage the power of all available machines. Improvements include3ds Max being pre-started on all slave machines to reduce waittimes; assets that are missing on the slave machines aretransferred automatically only to those machines that need them;Corona DR now works with adaptivity, and rendering to a noise levellimit; and more detailed and accurate information is displayed onmaster and slave machines, e.g. showing memory usage.
– Interactive LightMix
The unique Interactive LightMix feature now allows changes made inthe VFB to be baked into the scene, making LightMix an ideal way toset up lighting rather than edit individual lights. The automaticLightMix setup has been improved with the option to setup viainstanced, grouped or individual lights, with the memoryrequirements shown for each different setup.
– Corona Image Editor
The new standalone Corona Image Editor (CIE) allows all denoising,LightMix and post-processing functionality to be used on Corona EXRfiles, giving access to all the Corona VFB features outside of any3D software and without the need to re-render. Standard EXR filescan also be loaded, and Corona post-processing effects such as tonemapping, bloom and glare, etc. can be applied. Post-processing andLightMix configurations can easily be exchanged between the CIE andthe Corona VFB.
– And More…
Post-processing options have been extended, with custom tonecurves, sharpen/blur capability, and improved vignetting.
New improved shading means that faceted terminator shadows onlow-poly objects and materials with bump maps are no longer anissue.
Other improvements include subsampling in Interactive Rendering,allowing much faster updates; new options for Corona Scatter toplace objects along splines or in regular patterns; Triplanarmapping; non-360 stereo rendering; support for 3ds Max native 2DPan Zoom and Lens Distortion; improved Corona RoundEdges maprendering; fuzzy render regions; and more.
Installer Size: 727 + 109.78 MB